DayZ - Loot cheat sheet

Compiled at 20.09.2012, dayz_code version 1.7.2.6, previous version.

Building classes

Default

List of structures

Name Chance zombies inside Num zombies outside Loot spots Loot chance
Land_HouseV_2I 0% 3 0%
Land_Ind_Shed_02_main 0% 3 0%

Possible loot

ObjectLoot pile typeChance
No loot

Zombie types

Zombie Loot type
zZombie_Base
z_hunter hunter
z_teacher
z_suit1 generic
z_suit2 generic
z_worker1
z_worker2
z_worker3
z_villager1 food
z_villager2 food
z_villager3 food

Residential

List of structures

Name Chance zombies inside Num zombies outside Loot spots Loot chance
Land_HouseV_1I4 30% 2 3 40%
Land_kulna 30% 2 2 40%
Land_hut06 30% 2 2 40%
Land_Hlidac_budka 30% 2 3 40%
Land_HouseV2_02_Interier 30% 2 8 40%
Land_A_Pub_01 20% 2 20 40%
Land_Shed_wooden 30% 2 2 40%
Land_HouseBlock_A1_1 30% 2 2 40%
Land_HouseV_1I1 30% 2 1 40%
Land_A_MunicipalOffice 30% 9 14 40%
Land_ruin_01 30% 2 4 40%
Land_HouseV2_04_interier 30% 2 7 40%
Land_HouseV2_01A 30% 2 2 40%
Land_psi_bouda 30% 4 1 40%
Land_KBud 30% 2 1 40%
Land_A_Castle_Bergfrit 30% 2 12 40%
Land_A_Castle_Stairs_A 30% 2 3 40%
Land_A_Castle_Gate 30% 2 5 70%
Land_sara_domek_zluty 30% 1 9 40%
Land_HouseV_3I4 30% 3 40%
Land_Shed_W4 30% 3 40%
Land_HouseV_3I1 30% 3 40%
Land_HouseV_1L2 30% 3 40%
Land_HouseV_1T 30% 3 40%
Land_Shed_W03 30% 2 40%
Land_HouseV_1I3 30% 2 40%
Land_HouseV_1L1 30% 2 40%
Land_HouseV_1I2 30% 2 40%
Land_HouseV_2L 30% 2 40%
Land_HouseV_2T1 30% 2 40%
Land_houseV_2T2 30% 2 40%
Land_HouseV_3I2 30% 2 40%
Land_HouseV_3I3 30% 2 40%
Land_HouseBlock_A1 30% 2 40%
Land_HouseBlock_A1_2 30% 2 40%
Land_HouseBlock_A2 30% 2 40%
Land_HouseBlock_A2_1 30% 2 40%
Land_HouseBlock_A3 30% 2 40%
Land_HouseBlock_B1 30% 2 40%
Land_HouseBlock_B2 30% 2 40%
Land_HouseBlock_B3 30% 2 40%
Land_HouseBlock_B4 30% 2 40%
Land_HouseBlock_B5 30% 2 40%
Land_HouseBlock_B6 30% 2 40%
Land_HouseBlock_C1 30% 2 40%
Land_HouseBlock_C2 30% 2 40%
Land_HouseBlock_C3 30% 2 40%
Land_HouseBlock_C4 30% 2 40%
Land_HouseBlock_C5 30% 2 40%
Land_HouseV2_01B 30% 2 40%
Land_Misc_Cargo1D 30% 2 40%
Land_HouseV2_03 30% 2 40%
Land_Ind_Shed_01_end 30% 2 40%
Land_A_statue01 30% 8 40%

Possible loot

ObjectLoot pile typeChance
ItemSodaMdew magazine 0.28%
ItemWatch generic 4.2%
ItemCompass generic 1.4%
ItemMap weapon 0.84%
Makarov weapon 3.64%
Colt1911 weapon 1.4%
ItemFlashlight generic 0.84%
ItemKnife generic 2.24%
ItemMatchbox generic 1.68%
generic 56.02%
LeeEnfield weapon 1.68%
revolver_EP1 weapon 1.12%
CZ_VestPouch_EP1 object 0.28%
DZ_CivilBackpack_EP1 object 0.84%
DZ_ALICE_Pack_EP1 object 0.84%
Winchester1866 weapon 0.28%
WeaponHolder_ItemTent object 0.28%
military 0.84%
trash 14.01%
Crossbow weapon 0.28%
Binocular weapon 1.68%
PartWoodPile magazine 1.68%
Skin_Camo1_DZ magazine 0.28%
Skin_Sniper1_DZ magazine 0.28%
WeaponHolder_MeleeCrowbar object 2.24%
MR43 weapon 0.84%

Zombie types

Zombie Loot type
zZombie_Base
z_hunter hunter
z_teacher
z_villager1 food
z_villager2 food
z_villager3 food

Office

List of structures

Name Chance zombies inside Num zombies outside Loot spots Loot chance
Land_HouseB_Tenement 30% 3 5 40%
Land_Panelak 30% 3 13 40%
Land_Panelak2 30% 3 12 40%
Land_rail_station_big 30% 3 9 40%
Land_A_Office01 30% 3 31 40%
Land_A_Office02 30% 3 2 40%

Possible loot

ObjectLoot pile typeChance
ItemSodaMdew magazine 0.28%
ItemWatch generic 4.2%
ItemCompass generic 1.4%
ItemMap weapon 0.84%
Makarov weapon 3.64%
Colt1911 weapon 1.4%
ItemFlashlight generic 0.84%
ItemKnife generic 2.24%
ItemMatchbox generic 1.68%
generic 56.02%
LeeEnfield weapon 1.68%
revolver_EP1 weapon 1.12%
CZ_VestPouch_EP1 object 0.28%
DZ_CivilBackpack_EP1 object 0.84%
DZ_ALICE_Pack_EP1 object 0.84%
Winchester1866 weapon 0.28%
WeaponHolder_ItemTent object 0.28%
military 0.84%
trash 14.01%
Crossbow weapon 0.28%
Binocular weapon 1.68%
PartWoodPile magazine 1.68%
Skin_Camo1_DZ magazine 0.28%
Skin_Sniper1_DZ magazine 0.28%
WeaponHolder_MeleeCrowbar object 2.24%
MR43 weapon 0.84%

Zombie types

Zombie Loot type
z_suit1 generic
z_suit2 generic

Industrial

List of structures

Name Chance zombies inside Num zombies outside Loot spots Loot chance
Land_Ind_Workshop01_01 40% 2 3 30%
Land_Ind_Garage01 40% 2 4 30%
Land_Ind_Workshop01_02 40% 2 3 30%
Land_Ind_Workshop01_04 40% 2 7 30%
Land_Ind_Workshop01_L 40% 2 7 30%
Land_Hangar_2 40% 2 7 30%
Land_A_FuelStation_Build 40% 2 4 50%
Land_Shed_Ind02 40% 2 5 30%
Land_Misc_PowerStation 40% 2 2 30%
Land_Shed_W01 40% 2 1 30%
Land_Tovarna2 40% 2 23 30%
Land_Ind_Vysypka 40% 2 9 30%
Land_A_BuildingWIP 40% 2 29 50%
Land_A_TVTower_Base 40% 2 3 30%
Land_Misc_Cargo1Ao 40% 2 3 30%
Land_Misc_Cargo1Bo 40% 2 3 30%
Land_Nav_Boathouse 40% 2 9 30%
Land_wagon_box 40% 2 3 30%
Land_telek1 40% 3 30%
Land_Rail_House_01 40% 2 3 30%

Possible loot

ObjectLoot pile typeChance
generic 17.65%
trash 28.43%
military 3.92%
WeaponHolder_PartGeneric object 3.92%
WeaponHolder_PartWheel object 4.9%
WeaponHolder_PartFueltank object 1.96%
WeaponHolder_PartEngine object 0.98%
WeaponHolder_PartGlass object 3.92%
WeaponHolder_PartVRotor object 0.98%
WeaponHolder_ItemJerrycan object 3.92%
WeaponHolder_ItemHatchet object 10.78%
ItemKnife military 6.86%
ItemToolbox weapon 1.96%
ItemWire magazine 5.88%
ItemTankTrap magazine 3.92%

Zombie types

Zombie Loot type
z_worker1
z_worker2
z_worker3

Farm

List of structures

Name Chance zombies inside Num zombies outside Loot spots Loot chance
Land_stodola_old_open 30% 3 12 50%
Land_Farm_Cowshed_a 30% 3 7 50%
Land_stodola_open 30% 3 4 50%
Land_Barn_W_01 30% 3 6 50%
Land_Barn_W_02 30% 3 6 50%
Land_Shed_W02 30% 2 50%

Possible loot

ObjectLoot pile typeChance
WeaponHolder_ItemJerrycan object 5.88%
generic 27.45%
huntingrifle weapon 0.98%
LeeEnfield weapon 3.92%
Winchester1866 weapon 2.94%
trash 21.57%
Crossbow weapon 2.94%
PartWoodPile magazine 10.78%
WeaponHolder_ItemHatchet object 16.67%
MR43 weapon 5.88%
TrapBear magazine 0.98%

Zombie types

Zombie Loot type
zZombie_Base
z_hunter hunter
z_hunter hunter
z_hunter hunter
z_villager1 food
z_villager2 food
z_villager3 food

Supermarket

List of structures

Name Chance zombies inside Num zombies outside Loot spots Loot chance
Land_A_GeneralStore_01a 30% 6 24 60%
Land_A_GeneralStore_01 30% 6 23 60%

Possible loot

ObjectLoot pile typeChance
ItemWatch generic 14.15%
ItemCompass generic 0.94%
ItemMap weapon 4.72%
Makarov weapon 1.89%
Colt1911 weapon 1.89%
ItemFlashlight generic 4.72%
ItemKnife generic 1.89%
ItemMatchbox generic 4.72%
generic 4.72%
LeeEnfield weapon 0.94%
revolver_EP1 weapon 0.94%
CZ_VestPouch_EP1 object 0.94%
DZ_CivilBackpack_EP1 object 1.89%
DZ_ALICE_Pack_EP1 object 2.83%
Winchester1866 weapon 0.94%
WeaponHolder_ItemTent object 0.94%
food 28.3%
trash 14.15%
Crossbow weapon 0.94%
Binocular weapon 4.72%
PartWoodPile magazine 1.89%
MR43 weapon 0.94%

Zombie types

Zombie Loot type
zZombie_Base
zZombie_Base
z_teacher
z_suit1 generic
z_suit2 generic

HeliCrash

List of structures

Name Chance zombies inside Num zombies outside Loot spots Loot chance

Possible loot

ObjectLoot pile typeChance
FN_FAL weapon 0.87%
bizon_silenced weapon 2.17%
M14_EP1 weapon 2.17%
FN_FAL_ANPVS4 weapon 0.87%
M107_DZ weapon 0.43%
BAF_AS50_scoped weapon 0.87%
Mk_48_DZ weapon 1.3%
M249_DZ weapon 2.17%
BAF_L85A2_RIS_CWS weapon 0.43%
DMR weapon 4.35%
military 43.48%
medical 21.74%
MedBox0 object 4.35%
NVGoggles weapon 0.43%
AmmoBoxSmall_556 object 4.35%
AmmoBoxSmall_762 object 4.35%
Skin_Camo1_DZ magazine 3.48%
Skin_Sniper1_DZ magazine 2.17%

Zombie types

Zombie Loot type
z_soldier_pilot

Hospital

List of structures

Name Chance zombies inside Num zombies outside Loot spots Loot chance
Land_A_Hospital 40% 6 12 90%
MASH_EP1 40% 1 40%
USMC_WarfareBFieldhHospital 40% 3 5 40%

Possible loot

ObjectLoot pile typeChance
trash 16.67%
hospital 41.67%
MedBox0 object 41.67%

Zombie types

Zombie Loot type
z_doctor medical
z_doctor medical
z_doctor medical

Military

List of structures

Name Chance zombies inside Num zombies outside Loot spots Loot chance
Land_a_stationhouse 30% 6 10 30%
Land_Mil_ControlTower 30% 6 6 40%
Land_SS_hangar 30% 3 3 40%
Land_Mil_House 30% 6 3 40%
Land_Mil_Barracks 30% 6 40%
Land_Mil_Barracks_L 30% 6 40%
Land_Misc_deerstand 30% 3 2 50%
Camp 30% 1 2 40%
CampEast 30% 1 2 40%
CampEast_EP1 30% 1 3 40%
UH1Wreck_DZ 30% 8 40%

Possible loot

ObjectLoot pile typeChance
M9 weapon 0.96%
M16A2 weapon 0.96%
M16A2GL weapon 0.19%
M9SD weapon 0.38%
AK_47_M weapon 3.82%
AK_74 weapon 2.87%
M4A1_Aim weapon 0.19%
AKS_74_kobra weapon 1.53%
AKS_74_U weapon 0.96%
AK_47_M weapon 0.96%
M24 weapon 0.19%
M1014 weapon 1.91%
DMR weapon 0.19%
M4A1 weapon 0.38%
M14_EP1 weapon 0.19%
UZI_EP1 weapon 0.96%
Remington870_lamp weapon 1.53%
glock17_EP1 weapon 1.91%
MP5A5 weapon 0.76%
MP5SD weapon 0.38%
M4A3_CCO_EP1 weapon 0.19%
Binocular weapon 1.15%
ItemFlashlightRed military 1.91%
ItemKnife military 1.91%
ItemGPS weapon 0.19%
ItemMap military 0.96%
DZ_Assault_Pack_EP1 object 1.15%
DZ_Patrol_Pack_EP1 object 0.76%
DZ_Backpack_EP1 object 0.38%
medical 1.91%
generic 19.12%
military 47.8%
ItemEtool weapon 0.96%
ItemSandbag magazine 0.38%

Zombie types

Zombie Loot type
z_soldier military
z_soldier_heavy military
z_policeman policeman

Barracks

List of structures

Name Chance zombies inside Num zombies outside Loot spots Loot chance
Land_Mil_Barracks_i 40% 6 12 40%

Possible loot

ObjectLoot pile typeChance
M16A2 weapon 1.15%
M16A2GL weapon 0.57%
M249_DZ weapon 0.11%
M9SD weapon 0.23%
M136 weapon 0.11%
AK_47_M weapon 2.3%
AK_74 weapon 1.15%
M4A1_Aim weapon 0.23%
AKS_74_kobra weapon 1.15%
AKS_74_U weapon 1.15%
AK_47_M weapon 1.15%
M24 weapon 0.11%
SVD_CAMO weapon 0.11%
M1014 weapon 2.3%
M107_DZ weapon 0.11%
DMR weapon 0.23%
M4A1 weapon 1.15%
M14_EP1 weapon 0.34%
UZI_EP1 weapon 2.3%
Remington870_lamp weapon 1.15%
glock17_EP1 weapon 2.3%
M240_DZ weapon 0.11%
M4A1_AIM_SD_camo weapon 0.46%
M16A4_ACG weapon 0.57%
M4A1_HWS_GL_camo weapon 0.23%
Mk_48_DZ weapon 0.11%
M4A3_CCO_EP1 weapon 0.92%
AmmoBoxSmall_556 object 0.46%
AmmoBoxSmall_762 object 0.23%
NVGoggles weapon 0.11%
Binocular weapon 1.15%
ItemFlashlightRed military 0.57%
ItemKnife military 1.72%
ItemGPS weapon 0.11%
ItemMap military 0.34%
Binocular_Vector military 0.11%
DZ_Assault_Pack_EP1 object 0.23%
DZ_Patrol_Pack_EP1 object 0.34%
DZ_Backpack_EP1 object 0.23%
medical 3.45%
generic 11.49%
military 57.47%
PipeBomb magazine 0.11%

Zombie types

Zombie Loot type
z_soldier_heavy military

Church

List of structures

Name Chance zombies inside Num zombies outside Loot spots Loot chance
Land_Church_01 30% 3 1 40%
Land_Church_03 30% 3 12 40%
Land_Church_02 30% 2 40%
Land_Church_02a 30% 2 40%
Land_Church_05R 30% 2 40%

Possible loot

ObjectLoot pile typeChance
ItemSodaMdew magazine 0.28%
ItemWatch generic 4.2%
ItemCompass generic 1.4%
ItemMap weapon 0.84%
Makarov weapon 3.64%
Colt1911 weapon 1.4%
ItemFlashlight generic 0.84%
ItemKnife generic 2.24%
ItemMatchbox generic 1.68%
generic 56.02%
LeeEnfield weapon 1.68%
revolver_EP1 weapon 1.12%
CZ_VestPouch_EP1 object 0.28%
DZ_CivilBackpack_EP1 object 0.84%
DZ_ALICE_Pack_EP1 object 0.84%
Winchester1866 weapon 0.28%
WeaponHolder_ItemTent object 0.28%
military 0.84%
trash 14.01%
Crossbow weapon 0.28%
Binocular weapon 1.68%
PartWoodPile magazine 1.68%
Skin_Camo1_DZ magazine 0.28%
Skin_Sniper1_DZ magazine 0.28%
WeaponHolder_MeleeCrowbar object 2.24%
MR43 weapon 0.84%

Zombie types

Zombie Loot type
z_priest
z_priest
z_priest

Loot pile types

trash

2 - 5 items along with main object

ItemChance
TrashTinCan 62.5%
TrashJackDaniels 6.25%
ItemSodaEmpty 31.25%

civilian

2 - 5 items along with main object

ItemChance
TrashTinCan 8.82%
TrashJackDaniels 8.82%
ItemSodaEmpty 8.82%
ItemSodaCoke 11.76%
ItemSodaPepsi 8.82%
FoodCanBakedBeans 4.9%
FoodCanSardines 4.9%
FoodCanFrankBeans 4.9%
FoodCanPasta 4.9%
8Rnd_9x18_Makarov 6.86%
7Rnd_45ACP_1911 4.9%
2Rnd_shotgun_74Slug 4.9%
2Rnd_shotgun_74Pellets 4.9%
ItemBandage 5.88%
ItemPainkiller 5.88%

food

2 - 5 items along with main object

ItemChance
TrashTinCan 12.87%
TrashJackDaniels 12.87%
ItemSodaEmpty 12.87%
ItemSodaCoke 8.91%
ItemSodaPepsi 12.87%
FoodCanBakedBeans 8.91%
FoodCanSardines 8.91%
FoodCanFrankBeans 8.91%
FoodCanPasta 8.91%
ItemBandage 3.96%

generic

2 - 5 items along with main object

ItemChance
TrashTinCan 6%
ItemSodaEmpty 6%
ItemSodaCoke 6%
ItemSodaPepsi 4%
TrashJackDaniels 4%
FoodCanBakedBeans 1%
FoodCanSardines 1%
FoodCanFrankBeans 1%
FoodCanPasta 1%
ItemWaterbottleUnfilled 1%
ItemWaterbottle 1%
ItemBandage 11%
7Rnd_45ACP_1911 3%
5x_22_LR_17_HMR 1%
10x_303 4%
6Rnd_45ACP 4%
2Rnd_shotgun_74Slug 5%
2Rnd_shotgun_74Pellets 5%
8Rnd_9x18_Makarov 9%
15Rnd_W1866_Slug 2%
BoltSteel 4%
HandRoadFlare 7%
ItemPainkiller 2%
HandChemGreen 1%
HandChemBlue 3%
HandChemRed 3%
ItemHeatPack 4%

medical

2 - 5 items along with main object

ItemChance
ItemBandage 43.48%
ItemPainkiller 21.74%
ItemMorphine 21.74%
ItemEpinephrine 8.7%
ItemHeatPack 4.35%

hospital

2 - 5 items along with main object

ItemChance
ItemBandage 42.57%
ItemPainkiller 16.83%
ItemMorphine 12.87%
ItemEpinephrine 8.91%
ItemBloodbag 16.83%
ItemAntibiotic 1.98%

military

2 - 5 items along with main object

ItemChance
TrashTinCan 17.82%
ItemSodaEmpty 8.91%
ItemSodaCoke 0.99%
ItemSodaPepsi 0.99%
ItemBandage 3.96%
ItemPainkiller 3.96%
ItemMorphine 0.99%
30Rnd_556x45_Stanag 3.96%
20Rnd_762x51_DMR 3.96%
17Rnd_9x19_glock17 4.95%
15Rnd_9x19_M9SD 0.99%
15Rnd_9x19_M9 1.98%
30Rnd_762x39_AK47 3.96%
30Rnd_545x39_AK 3.96%
5Rnd_762x51_M24 0.99%
10Rnd_127x99_m107 0.99%
8Rnd_B_Beneli_74Slug 3.96%
1Rnd_HE_M203 0.99%
FlareWhite_M203 0.99%
FlareGreen_M203 0.99%
1Rnd_Smoke_M203 0.99%
200Rnd_556x45_M249 0.99%
HandGrenade_west 0.99%
SmokeShell 3.96%
SmokeShellRed 1.98%
SmokeShellGreen 1.98%
8Rnd_B_Beneli_Pellets 3.96%
30Rnd_556x45_StanagSD 0.99%
30Rnd_9x19_MP5 1.98%
30Rnd_9x19_MP5SD 0.99%
100Rnd_762x51_M240 0.99%
HandChemGreen 1.98%
HandChemBlue 1.98%
HandChemRed 1.98%
ItemHeatPack 3.96%

policeman

2 - 5 items along with main object

ItemChance
ItemBandage 31.25%
7Rnd_45ACP_1911 25%
6Rnd_45ACP 9.38%
15Rnd_W1866_Slug 9.38%
8Rnd_B_Beneli_74Slug 15.63%
HandRoadFlare 9.38%

weapon

Random number of ammo for weapon, from 0 to 3

object, magazine

Main loot object without additional loot in pile

Made by Ghost Bear (ghost.bear.ru@gmail.com)

Buildings images are taken from http://www.armatechsquad.com/ArmA2Class/